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Everything posted by Hrvoje

  1. I believe this can help :) https://developers.maxon.net/docs/Cinema4DPythonSDK/html/modules/c4d.utils/index.html#c4d.utils.SendModelingCommand seealso https://developers.maxon.net/docs/Cinema4DPythonSDK/html/consts/MCOMMAND.html
  2. Hm, I don't understand. If you apply to extruded parts you are talking about complete mesh since everything is extruded? That is simply one material for whole object..?
  3. @Batz There is a new video on youtube that you might like since it shows a setup quite similar to what you are after :)
  4. Hit ctrl + e and open prefs via button, then delete whole folder. If that fails maybe you can upload one of the textures that fail for you?
  5. Make sure you have latest gpu drivers. If that is not the case, delete preferences and restart Cinema...
  6. Also try cloning some lights and adding effectors. Depending on what exactly you are after, things may be quite simple to achieve...
  7. Excellent models, in artistic and topological aspect!
  8. Will have a stab at this :) EDIT: Here we go. Use Fracture with multishader. That way you can load many images into multishader easily (from folder). If you are wondering how to build the Logo from rectangles simply create a plane with desired density, convert and place empty selection tag. Then simply load the Logo as field into selection tag and play with settings until you are satisfied. Then simply delete everything except selection itself. Important step is to select all faces and disconnect them otherwise they won't be considered as clones under Fracture! Hope this helps :) assembler.c4d
  9. hm, I wanted to paste whole section, not flush specifically - thanks @kalugin!
  10. https://developers.maxon.net/docs/Cinema4DPythonSDK/html/modules/c4d.documents/BaseDocument/index.html#BaseDocument.Flush
  11. Please use Cafe attachment facilities to upload images. If rendering works with C4D engines then it is Octane issue...
  12. Hi and to the Cafe Would be easier if you posted a scene file, however you can always use spline tangent data for orientation. Check this example :) tangent.c4d
  13. Instead of random effector use a combination of plain effector, cloner as field and random field :)
  14. Fields are much more capable. Source used to accept just a handful of things, but now you can load pretty much anything as field :)
  15. I am using modulo on scene time. The remainder of division is used as trigger to enable/disable MoText visibility :)
  16. thanks a lot @natevplas Deformer freeze is a simple one. I am passing points from left to right mesh and then simply "freeze" the deformations at that current point in time :)
  17. Hi folks :) As many of you already know, Cafe has a Youtube channel with large video collection of tutorials. Please post your tutorial requests into this topic, all ideas are welcome. To increase the likelihood of your proposition being accepted and turned into tutorial, try to be as precise as possible and look for subjects that would benefit wide variety of user. This of course doesn't mean you shouldn't suggest something that is based on your individual needs. Thanks!
  18. 108_Sine_Wave_Trace(MG).c4d 109_Winding(XP+MG+CA).c4d 110_Deformer_freeze(XP+MG).c4d
  19. Hi Zeljka It should be in demo version, maybe something went wrong during installation. Here is house builder, please try if it works this way for you, you can save it to content browser. If not please contact me via private messaging system :) Cheers House_builder.c4d
  20. Hi Zeljka and to the Cafe Did you download all content libraries? If so, it should appear in tools and helpers
  21. Have you checked this topic? https://www.c4dcafe.com/ipb/forums/topic/104182-create-instances-from-selected-objects/?tab=comments#comment-683399
  22. Hi folks :) As you can see we have some new features on the site. First is that the members display at the bottom of forum is showing avatars Second is, we have a direct topic feed with Cafe Youtube videos Hope you like the improvements, there are still some issues we have to iron out but it works!
  23. Ok, so, why don't simply parent the whole setup to control cylinder by using splinewrap approach?



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