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Hrvoje

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Everything posted by Hrvoje

  1. Open C4D, hit Ctrl+E, open prefs folder from bottom left via button, close C4D, delete the whole folder
  2. Great to see this resolved!
  3. Yes, there should be only redirect file Please try: - Deleting your prefs - Disabling any Anti Virus if you have one - Setting other browser as default one EDIT : Please also try removing your plugins
  4. Cafe is open for people to sell their own products. We started the service not long ago so it will take time for it to kick in For reference you can check works from members by focusing on wire renders which show topology...
  5. Have you sent a crash report to MAXON? (ping me on pm with details if not) For second issue check your task manager if the C4D process is hanging. If so, kill the process and you will be able to start it again without logging out.
  6. Hi folks Service pack for R21 has just been released. It includes ability to create Redshift materials via native node system and native support for noises. Aside to that there are many fixes and overall stability improvements https://www.maxon.net/en/news/maxon-news/article/redshift-update-integrates-cinema-4d-noises-and-nodes/ Full list of fixes https://www.maxon.net/fileadmin/MAXON_Content/40_News/10_News/News_R21.1/Cinema_4D_R21.1_Changelist.pdf
  7. Please send me the scene via pm so I can give it a try. Will be treated confidentially ( I work at MAXON)
  8. New batch 154_Chaser_lights(MG).c4d 155_Springy_sign(MG+XP).c4d
  9. Many but 3 major reasons are that you can have artifacts in rendering (less of an issue these days but still), problematic behavior of modelling tools and sculpting results due to poor geometry and topology. In sculpting, for example, that can lead to need for heavy subdivision to get enough resolution in specific areas, which then results in artifacts and pinching in ones that are dense. Users will and do alter models. The 3rd and probably most important is for rigging purposes. If mesh is not clean (mainly organic ones) users can't really rig an animate them without heavy problems...
  10. That is a large script Inside Xpresso you really don't want to do that kind of stuff since it is limited in it's nature. For any external input on node you have to define a proper port with data type and soon things become impossible for what you are after. Only feasible approach is to create a python plugin where you can utilize python in full. You might want to take a look here also: https://developers.maxon.net/?page_id=1114
  11. Very nice solution I took a quick stab at it with regular emitters, forces and cloner. Notice that trigger event of dynamics is keyframed for demo purpose (can be anything that triggers it). Not sure if it is of any worth at this point since you took some good effort with TP approach and you are pretty much there, maybe just to show alternative approach which may give you some ideas. Hope you share the final result! particle.c4d
  12. Does it have to be done with TP or you are just interested in end result? Could be easier to do with MoGraph mostly...
  13. Use trigger by Xpresso with dynamics body state node
  14. In general there is shortage of quality models of all kinds. Here the emphasis would be on good topology. Second would be a comprehensive node materials library...
  15. @MighT Great script - thanks for the effort!
  16. Well, this one is a bit difficult for any software to achieve
  17. @jnothing Hope to find time to give it a shot. Do you already have something you could share?
  18. Reminds me off Peter Sellers
  19. Hopefully I understand fully what you are after, and that is some delay in movement? You can use parent constraint with reduced strength as in example As far as wheels go, there is a wheel rig in my file pit: https://www.c4dcafe.com/ipb/forums/topic/104962-hrvojes-free-file-pit/?do=findComment&comment=700046 Constraint.c4d
  20. Have you tried deleting preferences and restarting?
  21. New ones 152_Lava_Lamp(MG).c4d 153_Multi_color_bounce(MG+XP).c4d
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