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Posts posted by Hrvoje

  1. Folks, Cafe is sponsored by MAXON. Without that it would be really difficult to offer all the services we have and even exist. Maybe it goes unnoticed but Cafe is rarely offline, spam free (although this is daily struggle), full of valuable answers, scenes, people eager to help and most importantly still very positive place. Still, there is room for improvement and we will make some new announcements in September after most people are returned from vacation. There are few logistical issues left but we plan to run challenges again among other things ๐Ÿ™‚

  2. Cafe never had more members than now. Also the amount of daily traffic and unique visitors was never higher than now. As to why more and more people keep in shadows as oppose to being more vocal on forums that is something I don't have an answer too. If I had to guess on off the factors, most of people are simply looking for a solution for a problem they encountered and there are in fact a lot of available solutions on Cafe - so maybe they don't have to ask that much. Aside to that, some members which were very frequent posters went a bit silent in last period. Things will certainly become a lot more busy in September

  3. On 7/24/2020 at 1:18 PM, lieber said:

    I can already see @Hrvojewill do great stuff with it and will defend shortrcomings as a good company man he is, but given this is a tech demo I don't expect much. Love Cinema, but I simply ran out of time on waiting for it to deliver


    You will be quite surprised how capable the system is, however I don't think anyone isย  realistically expecting it to be completely "done" at this point, it is simply a first iteration. On your other point that terms which are used are "programming stuff" that is certainly true due to nature of such systems, but the beauty of it is all that can be hidden from user as Rick showed. For example, at this point you simply don't care about how bend deformer in Cinema works internally, how it is coded and what is going on behind the scene and you shouldn't. It should simply work, be discoverable and easy to use, with simple set of controls for anyone to understand. Same principle is applied here. Advantage here is that in following period, more advanced users will be able to create pretty much anything that pops to mind and deliver it in any form they want. Also, as already mentioned, new managers that augment, complement, replace and work seamlessly with nodes will be delivered, so no, nodes are not enforced at all. Why not have best from both worlds? ๐Ÿ™‚

  4. 1. Seems you are showing two views. Try middle clicking in viewport or go panel/arrangement/single view from viewport menu

    2. Go view/frame default from viewport menu

    3. That is live selection tool


    If nothing helps, hit ctrl+e to open preferences, open preferences folder by clicking bottom left button, Close Cinema and delete the contents of that folder. Then startup Cinema again

  5. You are missing the point Rick made...
    You have nodes and there will be object manager which is abstraction of nodes. For example, as shown in demo video you could have a node setup which creates a fish school but that all can be packed into single "fish school effector" let's say and shown in node graph or manager. The point is to enable nodal workflow, not enforce it by any means. Just want to stress that Neutron is awesome and I personally can't wait for release to show what can be done with it ๐Ÿ™‚

  6. Neutron is designed so that pretty much everything is possible. It is simply a new core in it's first truly visible form to users. It is designed to handle large data sets. For example, even at this relatively early point it can work smoothly in viewport with literally millions of clones. It has extensive node library and dedicated modelling nodes. Unfortunatley I can't draw comparisons between Unreal Engine simply because I have no clue about it ๐Ÿ™‚

  7. And the taste of the beast was shown to the public. Folks, as said, for R23 it will come in a form of advanced tech demo but don't let that steer you away from using it - it is super fast and powerful with endless possibilities. You can spin millions of objects easily on single consumer gpu. First nodes only, but later high level workflow. This is what the community was waiting for years. With it you can create pretty much anything that pops to your mind such as own constraint, deformer, effector, field, do parametric modelling etc. I had the privilege to work on it and managed to get intimate with it - fun times ahead ๐Ÿ™‚



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