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mrittman

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mrittman last won the day on October 29 2019

mrittman had the most liked content!

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About mrittman

  • Rank
    Cafe Junior
  • Birthday 11/30/1984

Profile Information

  • First Name
    Matt
  • Last Name
    Rittman
  • Location
    Des Moines, IA - USA
  • Website URL
    http://www.mattrittman.com/

Hardware | Software Information

  • C4D
    R21
  • OS
    Windows 10
  • GPU
    AMD 3950x / NVIDIA 2080Ti

Recent Profile Visitors

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  1. Realism and ease of use, definitely check out Corona.
  2. Agreed. We shouldn’t have to buy a separate plugin to be up to par with what 3ds max, Maya, Houdini, and Blender already have.
  3. I second using RizomUV. It actually makes the process fun.
  4. I think it could be unwrapped easier with RizomUV. Would be a bit more tedious since it's triangles, but it's possible. Just messing around with a few of the pieces. There are some topology errors in some spots though. When the Quad Remesher plugin is released for C4D, I think it would be possible to convert this to quads and unwrap it even better.
  5. Here's my wishlist, obviously not for R21, but for any future version moving forward: Open node editor for 3rd party developers (R21) Faster, more expanded features for volumes (R21) Integrate Redshift into Cinema... Is anyone using ProRender? (R22) Faster viewport Complete overhaul of the UV system (or just buy Rizom) UDIM support Update Xpresso to match the look of the node editor Remove the need for the priority system Expanded modeling toolset (bring it up to par with 3ds max) Expanded character animation tools (bring it up to p
  6. Oh nice! Thanks man this works great!
  7. Oh sorry, it's set to Integer, then used Cycle for the Interface.
  8. How would I write the python if Track Name was set to None? I want them all to be disabled if it's on none. I defined None as 0;None in my data type.
  9. I think I got it using the Time data type! time = control[c4d.ID_USERDATA,1] # Time data type time_sec = c4d.BaseTime.Get(time) # Convert time into seconds Found this in the documentation: BaseTime.Get()
  10. Yeah, I was just trying to use the Time data type, as it just makes it easier to position on the timeline, but it's outputting that crazy value: <c4d.BaseTime object at 0x14b15b930>
  11. Instead of using a Float slider for the start time, how would you use just a Time data type? The console keeps throwing back this when I output the Time data type: <c4d.BaseTime object at 0x14b15b948>
  12. Wow, I feel dumb...didn't know there was a python tag haha! Yeah man this is a nice little setup! You've definitely got a lot more experience with this coding stuff than I do. Takes me a lot longer to get my head around. Thanks again!!
  13. Oh man Takes are awesome if you've got a scene that needs a bunch of animation. Before Takes, I would have to break my C4D project into several files. Now I can do it all within one file. Oh shoot, my bad, I didn't see the dropbox link! I'll take a look!
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