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3D-Pangel

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Everything posted by 3D-Pangel

  1. 3D-Pangel

    80% off at 3D Fluff

    Congratulations on all the new events in your life. Question: Didn't you also do a tutorial on the new reflectance shader in C4D? Did you pull that because of nodes? Do the 80% discounts only apply to your tutorials, that is does it apply to Tim Clapham's as well? Just wondering why the discount codes do not seem to work on some of the tutorials as indicated in the previous post. Thanks, Dave
  2. 3D-Pangel

    C4D Cafe Youtube channel massive update

    How about a tutorial....make it in 2 parts...first and last name. Advanced course in your middle name (if you have one). I would love to hear your daughter pronouncing your full name too in the tutorial as an exercise class: "Follow along with Hrvoje's daughter". She would most definitely make us all look like idiots....but based on how this thread has shifted so drastically from its intended purpose....that wouldn't be too hard. Dave P.S. So nice to be praising C4D after a major release, seeing it win major awards, and have a few good laughs over it all.
  3. 3D-Pangel

    C4D Cafe Youtube channel massive update

    So C4D wins an Oscar, enters into the rarified territory of widespread industry recognition once reserved for heavyweights like Maya and Houdini, and the biggest take-away we have is we now know how to pronounce Hrvoje's name? Really? Granted....it was a plus on many levels to hear his name in the acceptance speech. I too have always struggled with pronouncing and spelling his full name since his Vertex-Pusher days...which prompted this old idea for a T-Shirt Glad to know we got the first name defined now. So.....what does MAXON have to win in order for us to know how to pronounce his last name? The Nobel Peace Prize? Dave
  4. I have followed the Café tutorial Hazard Symbol and get the same results until the final step. For the life of me, I have no idea what I am doing wrong. The attached image should help explain what I am encountering: Note that the problem is with the Pattern generator....while creating only 1 circle, the circle (while centered on the previews) appears 50% off in the U and V axis in the final material preview. I have no idea why. Plus when you render it...it is the only thing that appears. Again, another mystery. I had to place it on a sphere just to see if anything turned up as playing with the UV on the plane (the test object in the tutorial) was not telling me anything. I have gone through the tutorial twice....checked everything multiple times. Is there some basic setting that is off? I am pretty sure the answer will feel like a "dope slap" to the back of the head, but actually I am looking forward to a simple explanation as this one has me puzzled. The scene file is below: Hazard Disaster.c4d Thanks, Dave
  5. Well...there it is....the dope slap to the back of the head as predicted. The real learning is in committing goof-ups like that. Another one (which I figured out) was that the Invert Color node was not quite generating the black-white contrast that I wanted even though all the generator nodes were looking to ONLY be black and white. Well....turns out they were not. They were 90% white rather than 100%. That makes a difference when you invert them (turns out that 90% black is more noticeable as not being totally black than 90% white is as not being totally white). Nothing like a good mistake to forever program your brain on what to avoid, never to forget, or what to check first. Is the pattern node bug causing this problem: Look a the viewport image (now that the solo button is turned off) Now look at the image once rendered: What happened to the outer circle? -Dave
  6. 3D-Pangel

    MoGraph academy award :)

    Very classy speech! Did he give a shout-out to Hrvoje? He also mentioned “Bjorn”. Could that be Srek? Now that is cool! Great day for MAXON users and creators everywhere! Dave
  7. 3D-Pangel

    C4D Cafe Youtube channel massive update

    Okay....I have mixed emotions about this. I did make a pretty good sizable purchase of all the tutorials as I knew I needed R20 training. Then I got sent over-seas for an extended assignment in Malaysia and never got to watch them. So the advantage of "early" learning was not possible. But here is where I land on it all: I am very happy to help out the Café.....consider all the money I spent on the training my gold donation status for the year. But here is another HUGE advantage -- in addition to free Café Training from this point forward: Does anyone have exercise as part of their daily routine? I do. I go to the gym each morning around 5:00 AM and get in some time on the Lifecycles for about 40 minutes each day. The ones at my gym have TV's and they also have internet connections. I used to just zone out and watch the news, but found myself getting a bit irritated watching the news and who wants to be mad so early in the morning. Plus, my hotel TV in Malaysian has about 2 English speaking stations...so no go. So I go to YouTube now and watch C4D tutorials while cycling. Up until now, it was mostly X-Particles 4 and I would just marvel at how clearly and easily Bob Walmsley would walk us through some pretty complex advection tutorials. While in Malaysia, I used to think that it would be great to watch Hrvoje's tutorial while exercising. Well...now I can. Try it. Don't think that you can't learn unless you are following along within C4D while watching the tutorial. Just listen. Watch it more than once. Let it sink in. And if you happen to cycle 12 miles and burn 600 calories in the process --- all the better. Shower and then go home and try for it for yourself (showing is not required....but highly recommended). So thank you! Dave
  8. 3D-Pangel

    C4D Cafe - Steam Punk Project

    Hmmm...in my case it wouldn't be because I didn't want to do it anymore as the project, subject matter and the people leading it make for a pretty interesting time where I know I will learn a lot and have fun doing it. Unfortunately, the MIA comment comes from work and not from just deciding to opt out. I would never do that to the people at the Cafe who are donating their valuable time as well. But work will limit my free time to the weekends (and holidays...like today) and then on the weekends what time I have goes to family, chores, etc. Whatever is left is C4D time. Let me think about this. Dave
  9. 3D-Pangel

    C4D Cafe - Steam Punk Project

    I love the intent of this project which I interpret to 1) show case the talents of the more experienced users, 2) provide a way to include the inexperienced users more in the community and 3) to have fun. Kind of like what the Café has been all about. My biggest concern is the time commitment that it would require. I know that there has been talk of no deadlines, but in reality there is always an expectation of when things need to get done. What will happen when those expectations are not met? As a hobbyist, my day job can (and does) consume huge amounts of time (day and evening) leaving me to only a few hours of C4D a week (if I am lucky). WIPs for me can go untouched for months as right now, my free time is being spent learning X-Particles, nodes and fields. So what happens when someone gets assigned something and then goes MIA (missing in action)? Dave
  10. 3D-Pangel

    baking x particles

    I would assume by soft body interactions that the particles are spheres or blobs of some sort and/or you going for a type of bubble look? If so, I do recall a YouTube video from Insydium as part of their XP4 2018 Sneak Peek where Bob Walmsley applied an xpCloth modifier to a sphere, added some xpTurbulence and other modifiers and got this very cool looking softbody type animation (without the overhead that true softbody dynamics can give you). He did it as a demo and was surprised at quality of the results. I can't remember which YouTube tutorial it was as it wasn't labeled as "how to make bubbles using cloth" but rather part of a feature overview. You could ask at the Insydium forums. I hope that helps. Dave
  11. 3D-Pangel

    baking x particles

    I am not sure how many particles you are generating, but I am just wondering what you want to edit/keyframe outside of the native controls in X-Particles that makes you want to bake the particle animation? XP has some pretty good controls for insuring you are getting the desired particle motion. If you are only dealing with a small amount of particles, then maybe just use MoGraph. I can't imagine going through the keyframes on very high particle count animations that is possible with X-Particles (eg. many hundreds, thousands or even millions). Now, if you want to cache the particle animation for quicker feedback and to scrub the animation back and forth, then use the xpCache object under the Other Objects tab. You can either drag in the emitter or the generator depending on what you still want to be able to change after the file is cached.
  12. OMG.....Okay...you know I am a huge fan of Ragdolls 3. In fact, today was a bit rough and I thought I would go view Ragdolls 3 again to raise my spirits. And lo-and-behold, there is Ragdolls 4 ….. and it was funnier than Ragdolls 3 (….."oh my colon....oh my ankle"....that line killed me). I know I have been traveling a lot (122,000 miles in 2018....or over 8 days sitting in an airplane)….but how did I miss the release of Ragdolls 4!!! In any case, thank you...thank you...thank you. Just brilliant! Dave P.S. You should have a banner "25,458 Ragdolls injured...and counting" P.P.S The fluids in Ragdolls 4...was it X-Particles? I did not see it listed in the credits.
  13. 3D-Pangel

    Clouds,

    Do you have Turbulence FD?
  14. 3D-Pangel

    MAXON Cinema C4D Oscar Award!!

    I wonder if the new Fields capability was in view when the academy was voting? I had a chance to play with it this weekend and was absolutely impressed. Not sure what the timing was between R20 release and the nominations (if they even have them for technical awards)….but I wonder if fields factored into the award or not. It would be interesting to know. Overall though, the entire MAXON team deserves an award (IMHO). R20 has really delivered on all fronts. I am so behind on my WIPs, but there is just so much to learn in R20 and time is very limited for a hobbyist. The priority goes to learning. Plus, I have made a commitment to really grow my X-Particles 4 skills as the speed improvements with the latest release and the new capabilities really make it an exciting package....actually, X-Particles should get its own little Oscar. I also anticipate that spending more time on learning new capabilities than on finishing WIP's will be the norm for a while as the new core continues to permeate everything in the program over the next couple of releases. All I can say is this: Hrvoje was right! I privately scoffed at some of his "just wait and see what's coming" comments in the past....but he was right! Dave
  15. 3D-Pangel

    MAXON has a LinkedIn page

    I came across this in my travels and thought it was pretty interesting: https://www.linkedin.com/company/maxon3d/ It shows the location of all their offices and the LinkedIn pages of all their employees across the world (99 in total - though not all are full time employees). Some LinkedIn pages leave out the name but not their position. Overall, pretty interesting as I have always wondered just how many people work for MAXON. It is larger than I thought. Dave
  16. 3D-Pangel

    MAXON Cinema C4D Oscar Award!!

    Wow....no one responded to this news after almost a month? When you consider past winners of the Academy Technical awards (Ed Catmull, Houdini, Nuke, Photoshop, etc.), MoGraph stands with some pretty notable contributors to the industry. This is quite the achievement. Hopefully, in time, they post the awards ceremony on YouTube. That would be kind of cool to see. Congratulations Per-Anders Edwards! Well deserved. Dave
  17. 3D-Pangel

    CG Axis Deals - Expires on 12/27/2018

    More deals from CGAxis: Was $149 now only $19. Learn more here: I tripped over their site, saw one of their collections for $9 and purchased it. Ever since then, I have been notified of their flash sales. Just being on their mailing list is a good thing! Dave
  18. CG Axis provides models in C4D format and textures. I think they may be in financial trouble as they are really slashing their prices in a series of 24 hour flash sales (eg. $99 model collections for $9). Their latest is pretty significant: Over 500 PBR textures for $39 (normally priced at $745). I can't speak for their quality, but you can read more about it here It will expire in 1 day (12/27/2018). Dave
  19. No....not a weird mathematical equation but a legitimate question. In the past 12 weeks, I have spent 9 of them traveling for work: 8 of those 9 weeks have been out of the country. So this left very little time for C4D. Plus TV was a not a great option given some of the countries I was visiting. So all I can say is Thank God for YouTube! So I started watching the Insydium tutorials on X-Particles, in particular those that highlight the features of their November, 2018 release. Based on a brief search through the forums I am really surprised that no one at the Café has posted on this release because I am just gob struck by the improvements made by Insydium. Just watch Bob Walmsley's IBC presentation here and tell me if you don't start the see the potential for XP4-2018 as part of major VFX pipepline. The multi-physics capabilities and grain solvers really blow my mind. Add to that the general speed increase (around 3X faster fluid solver), the capability to cache various fluid channels as OpenVDB output, and mix all that with R20 fields and you begin to wonder if the complexity of the Houdini interface is really buying you that much. You may think that Houdini has the edge on handling massive particles and therefore is the only way to go for serious VFX work. But if you watch other YouTube videos where they were running speed comparison tests with over 1.5 million particles on a Core i9 processor you may also question that assumption as well. Now, I have absolute respect for the work done with Houdini and for the artists who use it, but I think it is a mistake for people to think that C4D users can't play in the high-end VFX world. X-Particles allows C4D users to step out of the motion graphics box that many non-C4D users like to keep us in. Bravo! Dave
  20. 3D-Pangel

    C4D R20 + X-Particles 2018 = Houdini?

    I would agree that MAXON would have to do a tremendous job to catch up to X-Particles. It really rounds out MAXON as given their price range it is a bit surprising that their native physical simulation capabilities are a bit limited. But here Insydium fills that void nicely with fluids, cloth, etc. So I would not be surprised if TP development into the new core does not go beyond what they have today. I mean, why bother? It would be about as useless as updating Pyrocluster. In fact, to include TP with future updates as the new core continues to be rolled out would be a bit of an embarrassment for MAXON. Kind of like updating/remodeling an entire house but one room still has these olive green shag carpets. Particle animation is a big part of motion graphics and MAXON not only failed to invest in it, but lost a key developer who went off with his own vision for how it should be done and did them one better by introducing physical simulations into motion graphics. But MAXON would never drop their price. To do so would be a public admission that they really missed the mark and now need an "outsider" to help them catch up. ….but as I think about it... What could happen is that Nemetscheck acquires Insydium but still allows them autonomy and control. They just run as a separate division along side MAXON and the two get sold together as a bundle (hopefully at a reduced price). In fact, I would not be surprised if this was the plan all along when David O'Reilly left as sometimes you need to "spin out" a development team with the intent of some day acquiring them and spin them back in. Spinning them out allows them to be develop autonomously which usually also means faster and more creatively. Just a thought. Dave
  21. 3D-Pangel

    Character animation at Pixar in 1995

    Interesting......thanks for sharing. I did not listen to the audio as I am in an airport (killing time until my next flight) and probably couldn't hear it anyway. The spreadsheet looks like a numerical representation of the animation curves for each object. If you notice, you can scroll left or right within each cell and the object's position updates accordingly. Not too much different than what you have today. The spreadsheet is just an early version of the animation tracks showing the keyframes and you right click on each keyframe to get their numerical values. Also, at that time, Pixar's animation software was home grown. I say "at that time" as I am not sure if their animation software (I think it is called "Marionette") has been replaced by something commercially available. Dave
  22. 3D-Pangel

    Saturn

    To get the bluish glow, place a volumetric omni light at the center of the planet. Turn off shadows, illumination, etc. Color it blue and grow it get the atmospheric glow you are looking for. I used that method for this image below. You are also going to want a Fresnel shader on the planets surface as well, tinted brown probably, to get the effect of atmospheric haze towards the horizon. Dave
  23. 3D-Pangel

    MAXON Prices - Give us your feedback!

    While I support the request for more affordable educational software licenses, I find nothing in your argument that justifies pirating software. A starving person stealing a loaf of bread to survive is one thing, but C4D is a luxury. Having it fulfills no basic minimum human need. By itself, C4D does not provide warmth, shelter or food. It is a want, and not a need. No one is "entitled" to it...plain and simple. If they are stealing it, it is through greed and nothing more. And don't give me the argument that they could use it to make money. To be able to earn some income from it requires weeks if not years of training, dedication, practice and skill. You don't just steal it on Monday, open a business with it on Tuesday and start eating again on Wednesday. Sorry, they are not stealing it to put food on the table. They just want it and as such I cannot justify any reason that makes its theft acceptable. Now, I firmly believe that in all options for providing hobbyist or educational licenses, MAXON needs to generate some income. I posted previously that hobbyist licenses should be resolution limited and there was push back. Honestly, as a hobbyist, the most you should hope for is being able to render something that looks good on your PC's screen. You do not need print or HD resolutions if you are a hobbyist. If you want higher resolution, buy the full license. Asking MAXON to offer the full package at a reduced price without reduced features is not a long term path to financial success for MAXON. ...and believe it or not....I want MAXON to be financially successful. I want them to have enough cash to be here for the long term and hire top notch developers to continually grow the program. Yes...I am a hobbyist and about 6 to 10 years from retirement. C4D is going to be a big part of my retirement years so MAXON better be around for at least 40 more years until I am either too blind to see the monitor or too arthritic to hold the mouse! if not, I am coming for you Dave....I am coming for you!!!! Dave
  24. 3D-Pangel

    MAXON Prices - Give us your feedback!

    Some great and detailed points made in this forum. What I would like to lend my support for changing: Not being penalized for missing an upgrade. Honestly, I believe this will generate more sales than it losses as people hate feeling locked in to anything. Also, there have been many times where the majority of new features in a release don't benefit Studio users but I upgrade anyway because the cost NOT to upgrade is higher.....now that is feeling trapped! Special reduced pricing for hobbyists. Limit the output resolution for hobbyist licenses to no more than 1280 x 720 and remove net render capabilities, but other than that keep all features intact. A few new ideas: A customer loyalty program of some sort. If you have faithfully been a customer for X consecutive years and kept your MSA current each year, then your maintenance price in the X+1 year should be discounted. You would need this incentive if you allowed people to miss upgrades without being penalized. The temporary license fees are (IMHO) too high if they are geared towards those who have previous licenses, did not upgrade but need a new feature for a short period of time. For example, the Studio three month short term license is $600...which is about equal to the $750 annual MSA price. If you are one license behind but cannot afford the MSA for the next version, this option makes no sense - there are cheaper options with better benefits. For those who are only 1 revision behind, that temporary license cost should be significantly reduced and viewed as a more affordable way to pay the MSA in installments (eg. $225 every 3 months - $900 total for the year - only $150 more than the MSA price). All-in-all, I agree with all the comments made here. MAXON pricing needs some work. Dave
  25. 3D-Pangel

    Black Friday/Cyber Monday sales

    A sincere thank you for that post. I must have fallen off their email list as I received no notifications of this sale and my maintenance plans for XP4 runs out on 12/5. 40% off a new maintenance plan was a big savings. Thanks again, Dave

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