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  1. Hey guys, I have 2 Cycles4d and 2 X-Particles (3) Licenses for sale after I downsized studio gear from 4 to 2 machines. WIll sell the X-Particles licenses for $500 each, and Cycles4D for $150 Cheers
  2. Hi Everyone, I'm trying to use the morph deformer on a grid of cloned objects, but set the weight of the morph deformer based on a noise field (assuming I'd use a shader effector for this). Is there a way to do this? I know the shader effector can use weight on other effectors, but haven't managed to get it to work with the deformers applied to clones. I'm using R18. Any help would be greatly appreciated!



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