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SKaiser

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About SKaiser

  • Rank
    Cafe Ronin

Profile Information

  • First Name
    Dele
  • Last Name
    Ajayi
  • C4D Version
    19.053 Studio
  • Website URL
    http://www.fluid-lab.com
  • Location
    London

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  1. Sorry if this turns into a bit of a rant. I've been using Xparticles on and off for a few years now. This year I really tried to get deep into to plugin and use it a lot. I must say I have found the experience problematic and wanted to online my findings here in the hope that maybe someone could sympathize and possibly offer some solutions or best practices? What does everyone feel about Xparticles? Personally I find the plugin buggy as hell. I often find a new bug or finding that something doesn't work the way it should each time I use Xparticles. Simulations not reading from cache, simulations not working for some unknown reason only to work fine when I rebuild from scratch. System crashes often, slow particle simulations. On top of this their tech support are slow to respond. Often taking weeks to get back to me. Redshift on the other hand take hours...a few days at the most (before they were bought out by MAXON). This is simply unacceptable when you're working in production and you need a solution fast or the project cannot proceed. Their forum also sucks! hardly anyone is on it, no questions answered to common problems (and there are many). Apparently you can get a faster response on their discord channel but there are no solutions there either. I have never seen a plugin that has so many issues and no resolutions from the devs such as Xparticles. It's almost a joke and makes me very wary of using it in production. What are your thoughts and experiences?
  2. I had the same issue with Xparticles and uploading to Rebus render farm. In the end I had to convert the Xparticles to an alembic. Not sure if that's an option for you but saving the Xparticles Cache internally may work.
  3. I've almost got it using Motion Builder, I just need to offset the animation. Using mopgraph doesn't lend itself well to be given to someone who doesn't know C4d well in my experience.
  4. Hi there, I'm using character builder to create a cascading animation rig. My client wants a 'panels unfolding animation' that is customisable and tweakable. I've used character builder to create a system where a user can place panels adjacent to each other where they see fit. As for the unfolding , I would like this to cascade across the panels. currently all animations starts and ends at the same time (as each component has animation starting at 0 on timeline and ending at frame 20) Is there anyway that I can use character builder to offset the animation of each component (say by 10 frames each time the component is added) so they don't all shoot off at the same time? Thanks for your help!
  5. @anglereserveCan you recommend a good Houdini training course? something for total beginners that takes you from ground up.
  6. I agree with you, it feels I quickly reached the limit of what XP can do. I'll definitely go the Houdini route at some point. Thanks for the advice
  7. Thanks mate, good advice. I've also been thinking of moving to Houdini. Xparticles doesn't work so great out of the box as Insydium claims it does but the steep learning curve for Houdini is a a major issue..... Cheers!
  8. I'm thinking of taking advantage of the half price NAB sale and buying cycles 4D, I already have Redshift and feel it suits me for 99% of my needs. I will primarily be using cycles to Render out Xparticles only as being able to render out Xparticles effectively without creating geometry would be cool. Can anyone let me know if they feel it's worth buying. I would most likely render out all other scene elements with redshift and Xparticles with Cycles - is that feasible? Thanks guys!
  9. Just finished the Fields training and will now tackle the nodes tutorials. Your style and pace is excellent as always. I was a Vertex Pusher 'student' so @HSrdelic, you've taught me close to everything I know about C4D. I have realised now that from all the new additions in r20, I will probably use the open VDB Volumes the most. No urgency on this but do you have any indication as to when the tutorials for open VDB volumes will be released?
  10. No worries, I got sent the link - many thanks!
  11. Hi there, I've just purchased the course and the transaction went through (I received the confirmation email), However, I cannot find a way to download the tutorial files anywhere...? can someone please help? - Many thanks
  12. I do a lot of character stuff with Cinema also, my friends always ask 'why aren't you using Maya'? I share your enthusiasm to make Cinema 4D more attractive to character animators. I guess the decision for R20 features come from the recent competition from Houdini, I'm sure you know C4D is losing a lot of users to this app and so they've put efforts in to retaining them. Maybe MAXON don't realise that there are many character artists who are using their app...? We can only hope for improvements in a future release.
  13. Awesome - Looking forward to it!
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