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DragonSeer

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DragonSeer last won the day on November 13 2012

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About DragonSeer

  • Rank
    Cafe Ronin

Profile Information

  • First Name
    Dragon
  • Last Name
    Seer
  • Location
    Etheral Plane

Cinema 4D Information

  • C4D Version
    19.024 Studio

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  1. Is there some way to increase the number of reflection samples that ProRender uses? The controls seem fairly coarse. The material seems to have no sample count setting..?
  2. Thanks for the link. I also watched CyBear's tutorial which explained the process very well.
  3. I have a material based displacement. Is there any way to get the actual displaced mesh exported instead?
  4. Thanks, that is what I ended up doing.
  5. Yep, I was looking for that under the Standard render options.
  6. I have a Standard render that is picking up a lot of noise in the specular area. In the Reflectance channel there is a GGX type shader. I realize I need more samples, but the GGX does not have a samples value I can increase. Is there some other place where I can increase the samples used for reflections?
  7. Thanks for the reply. So where is the Adaptive/Automatic check box? I did find the Error Threshold under Option of the Render Settings.
  8. I have inherited a C4D project that renders very very slow. Where is the Speed Vs. Quality knob for the Physical Renderer? I notice caching taking a lot of time. Is there a way to save this so I only have to do this once? This is a hi-res single image writing to the .PSD format.
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