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Greatszalam

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Greatszalam last won the day on August 1 2016

Greatszalam had the most liked content!

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75 Noble Beginner

About Greatszalam

  • Rank
    Someone thinks I'm special (spoiler: it's my mom)
  • Birthday January 14

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  • Website URL
    www.szalamproductions.com

Profile Information

  • First Name
    Michael
  • Last Name
    Szalapski
  • C4D Ver
    19.024 Studio
  • Location
    Nashville, TN
  • Interests
    I enjoy particles, I enjoy mixology, I enjoy reading, I enjoy music, I enjoy long walks on the beach.

Recent Profile Visitors

2,984 profile views
  1. MODERNIZING AND MOVING FORWARD R20

    The only issue for me is some of the little C.O.F.F.E.E scripts I use. Not a big deal though. More modern is better!
  2. MODERNIZING AND MOVING FORWARD R20

    MODERNIZING AND MOVING FORWARD As we shared last year, we’ve been working hard behind the scenes to transition Cinema 4D to a new, modern core architecture. In order to move forward, it’s sometimes going to be necessary to streamline some aspects of Cinema 4D. We’ll be discontinuing support for some “legacy” features that would be difficult to maintain or simply don’t make sense as we modernize. Rest assured, we don’t take any of these decisions lightly and will do everything we can to both ensure that better alternatives exist and you’ve got time to prepare. Features that will be trimmed in late 2018 with the launch of Release 20: C.O.F.F.E.E. Cinema 4D’s first and native scripting language launched a vibrant developer community, but Cinema 4D’s robust Python API now provides a much better industry-standard alternative. Cinema 4D’s Python API is much more extensive and the common language makes it easy to integrate scripts from other applications. C.O.F.F.E.E. scripts, tags, nodes, and effectors will no longer be available in Release 20, but Python alternatives exist in all cases. .c4d importer for R4 - R11.5 We’ve always worked hard to ensure Cinema 4D is both forwards and backward compatible, but Release 12 marked major changes to Cinema 4D’s internal data structures. As we move towards the next major change, we have to remove the option to import files from versions earlier than R12. Cinema 4D XML Format This XML-based file format was one of MAXON’s first attempts to make it possible to easily exchange data with other apps. Since then we’ve introduced the Melange library, which allows third-party developers like Adobe, Archicad, Vectorworks, Ventuz, VizRT, AMD, Speedtree, and more to read, write and render Cinema 4D files natively. Bridge to Okino Polytrans Okino Polytrans offers fantastic conversion between 3D and CAD formats, and we jointly developed a bridge that made that conversion possible from within Cinema 4D. Since then Okino has added direct support for .c4d files via Melange, and this direct exchange within their app offers higher-quality results. Cineman This export to RenderMan / RIB is no longer compatible with current RenderMan versions. Softimage - BodyPaint 3D exchange plugin This plugin has become obsolete due to Autodesk’s discontinuation of Softimage in 2014. c4d_preview Third-Party API This specific API was used for BodyPaint bitmap filters that are not compatible with the media classes introduced in Release 19. Our goal is always to maintain Cinema 4D’s legendary ease of use and stability while improving your capabilities and workflow so you can achieve your creative visions. Leaving these legacy elements behind enables our development team to focus on future development, deliver innovative new features and enhance Cinema 4D in general.
  3. How Does Autodesk Cinema 4D Sound?

    As it happens, there's a blog post today! https://www.MAXON.net/en/news/MAXON-blog/article/modernizing-and-moving-forward/
  4. For some reason, it wasn't letting me tag multiple people or I would have!
  5. @ingvarai (and everyone else discussing it back on page 1), the FAQ page also shows the cloth system working with a ball and working with an XP fluid system. And, yes, it is working as you've requested it to work.
  6. @Fastbee, in case you missed it, the FAQ page has the cloth system creating a dress on a girl dancing. Looks decent, if a bit slippy (I'll bet the friction needs to be turned up more).
  7. @GSwartz, in case you missed the FAQ page posted earlier, they demonstrate xpExplosiaFX working in both Octane and Redshift
  8. Houdini 16.5 looks amazing

    Yeah, what he said. The simplicity and ease of use makes C4D super-useful for motion graphics stuff.
  9. Black Friday 2017 - Post your deals here

    I think you're missing what they've done to it. The builder isn't what it used to be. You can have a large number of emitters with completely separate properties. And you can have whole systems nested in each other with options that cascade through the systems. It's a pretty major change.
  10. Turns out that the new (really nice-looking) xpExplosiaFX stuff that's coming in X-Particles 4 can indeed work with third-party renderers. Insydium just posted demos of it working with Redshift and Octane along with some further info on this page: http://insydium.uk/x-particles-4-pricing-faqs/ You have to scroll down the page a bit, but don't go too fast because there is some other, really interesting, stuff on that page. And, if you haven't been paying rapt attention like I have, you can see more of the new features of XP4 here: http://insydium.uk/x-particles-4-new-features/
  11. Turns out that the new (really nice-looking) xpExplosiaFX stuff that's coming in X-Particles 4 can indeed work with third-party renderers. Insydium just posted demos of it working with Redshift and Octane along with some further info on this page: http://insydium.uk/x-particles-4-pricing-faqs/ You have to scroll down the page a bit, but don't go too fast because there is some other, really interesting, stuff on that page. And, if you haven't been paying rapt attention like I have, you can see more of the new features of XP4 here: http://insydium.uk/x-particles-4-new-features/
  12. Black Friday 2017 - Post your deals here

    Really? Red Giant just released a huge update that added GPU acceleration to Particular as well as a massive overhaul of the whole plugin. You can now do all kinds of crazy nested systems all in one environment.
  13. Black Friday '17

    Keep your eye on this thread where people will be posting deals they spot: https://www.c4dcafe.com/ipb/forums/topic/100791-black-friday-2017-post-your-deals-here/
  14. C4D Prime + Redshift Render

    So many features in Studio are useful for stuff beyond what they might initially seem. I couldn't imagine trying to work with any other version - especially not Prime. Way too limiting for the price.
  15. Joining splines using mesh splines join

    I also do not understand what you are asking. Pictures might be helpful too.

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