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ion last won the day on April 12 2016

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  1. Hi, When you use the 3 key , you're rotating the camera not the object But if you put the backplane as a child of the camera it will look like it's in the same place. you have to use a camera object for this to work
  2. can you post your file? Then we can see what you are trying to do.
  3. HI, Maybe you could use the distance of the camera to drive the panel opening for each clone. This is one way with mograph, I don't know if you can move your door with mograoh effectors but here ya go. doors.c4d
  4. I forgot to ask where are you trying to get the particles to start? but maybe you have the Distance and Distance Variation on
  5. Hi, What kind of emitter are you using? Can you show the expresso or post the file?
  6. hi, if this is what you want, it's because you have the matrix stepping on y and z, set y to 0.
  7. hi, un-click Filter strokes on the Strokes page of material. your lines will come back at 5000px you can also use the resolution setting for line width in the render setting under sketch & toon Render tab
  8. could be you only need some transform tab adjustments, usually some rotation will get things lined up.
  9. Hi, you might try switching particle groups from spawning to not spawning after 60 frames, then the modifier keeps working on new particles. spawningc4d.c4d
  10. I think maybe the side cans are blocking the light on the center can, and that's causing the effect . the side can outside edges look like the single can render.
  11. use isoparms in the viewport then you see them change.
  12. Hi, you can do a Current State to Object on the XP trail to get splines.
  13. ion

    Free C4D trainings

    this is great to hear! Thanks for all the work it takes to make this community better and better.
  14. animating the min max with a step gives something like you're aiming for I think. stacked discs.c4d



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