Jump to content


  • Content count

  • Joined

  • Last visited

  • Days Won


ion last won the day on April 12 2016

ion had the most liked content!

Community Reputation

13 Poor

1 Follower

Profile Information

  • First Name
  • Last Name
  • C4D Ver
    17 Studio
  • Location
  1. Dramatic Lighting Tutorial?

    Hey, you might try googling photo lighting setups or product shooting. Sometimes for lighting it's easier to use photo studio lighting tutorials. here's a link to this tut, super easy one. there's lots out there. AFQjCNFY4Le3aHbsvgsbcePANVkS2ll
  2. I can't quite find where it is posted, but am I correct that the challenge is going to the end of Sept? If that's the case there's still time for me to make an entry, I found this club too late for the 1st deadline. Nice to see these happening again anyway.
  3. Changing Forum Colors?

    out in the sun one just can't see very easily light grey on dark grey - it's fine in the lab, though. ;) More a question of reflections on the screen when there's less contrast, I think.
  4. How can I model a Mobius strip?

    Great cockpit view touring around a Möbius strip!
  5. How can I model a Mobius strip?

    Hi, With a Twist & a Bend deformer on a long strip of polygons you can get the 180º twist and loop it together.
  6. Flatten all balls

    A Spherify deformer will crush everything flat relative to the center along as the deformer's in the center.
  7. Black "metal flake" paint

    Hi, you can get this type of result using blackish color and in the reflection a small Mod noise in the mask. I also used the thin film shader in the reflection color slot and metal fresnel. that's layer one then a bit of blurry reflection on top with PET fresnel.
  8. HI, The PFreeze Node might work for you, it for just what you're trying to do. Here's the example in the help.
  9. Hi, you had everything there, just a little off in deployment. I changed the falloff to sphere and simply rotated that in a null. Also added a delay effector set to spring 'cause it looks cool. Radial ripple 02.c4d
  10. dynamics with effector falloff issue

    Hi, Well I couldn't see any reason it wasn't working, but defiantly nothing was happening. I cut and pasted everything into a new file, and it's working there. If you think you're going crazy because it should work but somehow it's not - try pasting into a new file. that works for a surprising amount of problems that suddenly appear. And you have no idea why! Changing Trigger to At Velocity Peak eliminates the hanging ones
  11. Compositing tag issue

    you can use the gradient on the floor with solid color in background, or the other way round, solid floor - gradient background. As Cerbera says - gradient on both aint going to work.
  12. HI, Another easy way is to use geometry for the light instead of a Light Object. You can use a transparent material for the light part. There's no shadows, but it kinda looks cool like that. the simplest way is to use separate tags on everything - leaving the settings in the render window clear. renders quick too! light S&T.c4d
  13. setting the thickness larger than 1 pixel helps, then setting the blend and self blend to average, in the render tab in the material. This kind of things has come up before here and seems really hard to totally eliminate.
  14. Hi, there are quite a lot of things in S&T that might effect that overlap, any chance you could post the file for us here?
  15. Is this possible?

    Totally possible with png image sequence, it's the preferred method instead of 'movie files'. go to the animation tab and use calculate. As the other answers say - don't try to do it all in layers one material.