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digitvisions

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digitvisions last won the day on January 30

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About digitvisions

  • Rank
    Cafe Samurai

Profile Information

  • First Name
    D,
  • Last Name
    Vishnea
  • Location
    Hampshire UK
  • Website URL
    https://www.digitvisions.co.uk

Cinema 4D Information

  • C4D Version
    15 Studio

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  1. Hi, this don't look like the same light object as the lamp.
  2. HI, just wanted to point out to anyone trying to learn the new blender 2.8+ modelling tools, this short and to the point tutorials by this guy; https://www.youtube.com/user/BlenderDiplom/videos
  3. Yes deferentially a scam, i have just received an email from so called Alan McKay offering advise on how to get working visa to us and uk. i didn't click the link market it as scam and deleted it. be aware you could be next if you entered this vote.
  4. Hi, I am not sure if this is the smartest solution, but what i did is ; i have selected the lower pipes of the top section and applied one gradient and then selected the higher section and applied gradient to that. there is still on pipe in between that needs to be selected and textured. here is the file: Color change in circuit3.c4d
  5. Hi, if you are using TP then you could use a smaller object as attracter or use a cone shape object as a collider. CBR got there first.
  6. Hi, the character object all ready have controllers for the elbows, so the answer to your question is no.
  7. We all learn from mistakes. This is where i have started learning to animate this book : https://www.youtube.com/watch?v=gmOiTG8CUe0
  8. Hi, i don't know about the fps, but your walk cycle animation is wrong. The left arm should move forward following the right leg moves forward and not the other way round.
  9. Hi, i don't think anyone will be laughing. The sad reality is that no matter how much you originally have paid for your licence, the value of the licence is now compered with the yearly subscription charges.
  10. Ok, i found this old tutorial that deals with this problem: https://www.youtube.com/watch?v=0pFYmW4USHE
  11. HI, Yes you discovered a conman problem across many of the 3D applications. If you look at your own wrist you will discover that the lower arm twist with the wrist. In Maya and Max there is a setup of three extra twist bones within the lower arm, There could be away to replicate it in c4d, but i haven't come across it yet. If i need extreme pose i usually incorporate the elbow's poll animation to get the hand in the right pose. I would like to hear from anyone that have a wrist twist bones solution. https://area.autodesk.com/tutorials/3ds-max-rigging-a-character-roll-bones-part-14/#
  12. Hi, This tutorial could be a good starting point: https://vimeo.com/119239664
  13. he is using the term components so i presume he is using character object.
  14. Hi, there is this one: https://www.youtube.com/watch?v=5Z32gMWBfSA
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