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deck last won the day on June 19

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About deck

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    Epsom, UK
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    18.057 Studio

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  1. Are you dropping the "latest comments" section ? that kind of goes hand in hand with the questions for me. I would have that with even more comments than before. I do appreciate all the work tho, ya cant please all the people all the time. Deck
  2. you could make all the puzzle pieces as regular extrusions with caps set to make single object, then put all those into a regular fracture object. Deck
  3. My first thoughts would be joints or a spline deformer, A lot would depend on whether it was rolled up or consatina style folds. Im not into joints and characters much but I imagine joints for that wouldn't be too difficult. You still have to control the spline if you go down the spline deformer route so joints could be the best way to go. Deck
  4. Hi Bezo I did have a lot at that one, but I think it may be based on a deflector as when you look close they just seem to bounce along and eventually fall off the edge of the plain, so there is no actual constraint to surface it seems. Cheers Deck
  5. Hi Cafe I watched the tutorial below the other day, and it solved a problem I have long pondered, which is that of having objects on a surface and yet still reacting to dynamics and forces whilst being constrained to said surface. However at 11mins they were using xparticles follow surface widget. So is this follow surface option available in regular TP, I followed another tutorial which made it work on a sphere, but that was using a collider with particles held back from the centre and so didn't work on a more abstract object. So my goal is to make a TP Xpresso rig where I can just drop any object into the required fields and have things on the surface but also dynamically moving upon the surface. Hope Im making sense. Very much Xpresso beginner too. Cheers Deck XP at 11 mins https://www.youtube.com/watch?v=w7YRlTPGknM&feature=youtu.be on sphere surface https://lesterbanks.com/2018/02/create-particle-flow-surface-cinema-4d/ file for sphere surface On surface 03.c4d
  6. Not entirely sure what you are aiming for, but if you set up the moving part with dynamics and some follow position, whilst moving your cloner, or cloning along a spline with the rate parameter, then you can use an inheritance at one end or the other to blend your clones into that movement, maybe with a bit of push apart as the dynamics fade in/out. You can do that with effectors, so Im sure fields will work too tho I have no knowledge of that. Deck
  7. I think 3Dkiwi assumed you had a model of the logo already when he gave his answer. If you just have a png then you would probably be best redrawing it in illustrator or similar and then import the resulting path for a perfect result. I think the only option in cinema ( may be more in R20+ ) would be to use the vectoriser which is a kind of auto trace in cinema which would create a spline for you to extrude or loft etc. Best to redraw it first as a vector. Deck
  8. Current state to object should work for instances. Deck
  9. deck

    Set New Selection

    Thanks for sharing, very generous, I feel your pain re the deselection process. look forward to using it. Deck
  10. Great resource here by Eric Gooch which shows all the noises at different scales as well as inverted. Deck http://www.cybergooch.com/pages/c4d/noise/c4d_noise.htm
  11. I think you need to be a member of cinevercity for the plugin, usually comes with cinema I think, but Im a bit out of touch with that. Deck
  12. If you have the CV artsmart plugin you can copy into illustrator and do a join command after hi lighting all the points. You can then save as AI V8 and open in cinema in usual way. In theory you can export to AI from cinema but Ive never got that to work. Converted file below. Deck CoastlineJOINEDinAI.c4d
  13. Not entirely sure what your after here as you mention a loft, but in this set up you have your extrude direction possibly going the wrong way and thus making your objects flat, as in the grab below. I think you have movement on Z when you appear to need it on Y. Once you change that for both extrude objects ( not lofts ) you end up with something like the purple grab below, but dunno if that's what your after. Deck
  14. Which bit are thinking of, the slicing part was asked in a similar post just last week. Deck
  15. Surprised nobody has mentioned the summer sale yet or have I missed the post. Deck https://www.MAXON.net/en/news/MAXON-news/article/coming-soon-our-30-off-blowout-summer-sale/
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We are in the progress of finalising upgrade to Cafe 3.0. If you are experiencing issues, please change the default theme to Cafe 2.5 and thing’s should work again. We will notify everyone when we resolve all the issues.

It would be also great if you could report any issue you might have on your side so we can fix them. :cowboypistol: